CPU Compute Kernels - SIMD, Threading, and Throughput

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Source: Victor Bona's Obsidian Compendium snapshot, Knowledge base/Research on CPU LLM Inference/04-compute-kernels.md.

CPU Compute Kernels - SIMD, Threading, and Throughput

Research Program: CPU-Native LLM Inference Runtime Target Spec: 9B parameter model, 2 vCPUs, 6 GB RAM, 2–5 tok/s Author: Research Agent Date: June 2025


1. Introduction

LLM inference on CPU is fundamentally a memory-bandwidth-bound workload. The bottleneck is not floating-point throughput but the rate at which quantized weights can be read from memory and combined with activations. This document provides the SIMD instruction-level analysis needed to implement optimal quantized matmul kernels, the threading model for 2 vCPUs, and realistic throughput targets.

The key insight: During autoregressive generation (decode phase), each token requires multiplying ONE input vector (size = hidden_dim) against the ENTIRE weight matrix. This is a memory-bound operation: we read the entire matrix from memory once per token.


2. SIMD Instruction Sets for LLM Inference

2.1 x86 SIMD Landscape

ISA ExtensionRegister WidthINT8 ThroughputFP32 ThroughputINT4 SupportAvailability
SSE2128-bit16 ops/cycle4 ops/cyclePacked 2/byteAll x86_64
SSE4.1128-bit16 ops/cycle + dppd4 ops/cyclePacked 2/bytePost-2008
AVX2256-bit32 ops/cycle (vpmaddubsw)8 ops/cyclePacked 2/bytePost-2013
AVX-512F512-bit64 ops/cycle16 ops/cyclePacked 2/byteXeon Scalable
AVX-512 VNNI512-bit128 INT8 ops/cycle (vpdpbusd)16 ops/cycleNative via packingIce Lake+ (2019+)
AVX-512 BF16512-bit-32 BF16 ops/cycle-Cooper Lake+
AMX (tmul)1024-bit tiles1024 INT8 ops/cycle-NativeSapphire Rapids (2023+)

Which matters for our runtime:

Cloud VMs with 2 vCPUs are almost always AVX2-capable (nearly all x86 CPUs since 2013). AVX-512 is increasingly available on newer VMs (Intel Ice Lake/Ice Lake+ and AMD Zen 4+). AMX is rare on cloud VMs.

Priority for kernel development:

  1. AVX2 - Target baseline. Covers ~95% of cloud VMs.
  2. AVX-512 VNNI - Performance upgrade path. Available on newer Intel/AMD VMs.
  3. AVX2 + FMA3 - For FP32/FP16 activation compute.

2.2 AVX2: The Workhorse for Quantized Inference

AVX2 provides 256-bit (32-byte) YMM registers. For quantized LLM inference, the critical instructions are:

Integer packing and dot product:

; Load 32 INT4 weights (packed as 16 bytes, 2 per byte)
vmovdqu ymm0, [weight_ptr]     ; 32 x 4-bit values in 16 bytes

; Extract low and high nibbles (split to 32 x INT8)
vpand    ymm1, ymm0, ymm_mask ; Low nibbles (16 bytes  16 values)
vpsrlw   ymm2, ymm0, 4        ; Shift right  high nibbles
vpand    ymm2, ymm2, ymm_mask ; High nibbles

; Convert to signed INT8 (add -8 offset for unsigned 0-15  signed -8 to +7)
vpsubb   ymm1, ymm1, ymm_offset
vpsubb   ymm2, ymm2, ymm_offset

; Dot product with INT8 quantized input (vpaddsb doesn't exist, use vpmaddubsw)
; Actually: vpmaddubsw treats first arg as UNSIGNED, second as SIGNED
; We need: signed × signed → use vpmaddwd on INT16-extended values
vpmovsxbw ymm3, ymm1          ; Extend to INT16 (16 values in 256 bits)
vpmovsxbw ymm4, ymm2

; Load input vector (already INT16 or FP16)
vmovdqu ymm5, [input_ptr]      ; 16 INT16 values
vmovdqu ymm6, [input_ptr+32]   ; next 16 INT16 values

; Multiply-accumulate: INT16 × INT16 → INT32
vpmaddwd ymm7, ymm3, ymm5     ; 8 INT32 partial sums
vpmaddwd ymm8, ymm4, ymm6     ; 8 INT32 partial sums

; Horizontal sum
vpaddq   ymm9, ymm7, ymm8     ; Combine
; ... horizontal add to scalar

Throughput analysis for Q4×INT8 dot product (AVX2):

  • 32 weights processed per iteration
  • ~8 instructions per 32 weights (load, extract, extend, multiply, accumulate)
  • Modern CPU: ~4 cycles per iteration (pipelined)
  • Effective: 32 weights / 4 cycles = 8 weights/cycle

At 3 GHz clock:

  • 8 × 3G = 24 billion weights/second
  • For 9B params: 9B / 24B = ~0.375 seconds per token (theoretical max)
  • Theoretical: ~2.67 tok/s at 3 GHz

But this ignores memory bandwidth (the real bottleneck). Let's analyze that next.

2.3 AVX-512 VNNI

For newer CPUs, AVX-512 VNNI provides vpdpbusd - a fused unsigned×signed dot product with accumulator:

; VPDPBUSD: Unsigned INT8 × Signed INT8  accumulate into INT32
; Process 64 weights at once (512-bit registers)
vpdpbusd zmm_acc, zmm_weights_u8, zmm_input_i8

Throughput: 1 vpdpbusd per cycle, processing 64 INT8 multiplies.

  • At 2.5 GHz: 64 × 2.5G = 160 billion ops/second
  • For 9B INT4 params (read as 4.5 GB): memory-limited anyway

Key advantage: Single instruction for the entire dot product inner loop - reduces instruction count by 3-4× vs AVX2. This is significant at 2 vCPUs where instruction decoder throughput is limited.

2.4 ARM NEON and SVE

For ARM-based cloud VMs (AWS Graviton, Azure ARM):

NEON (ARMv8):

  • 128-bit registers (V0-V31)
  • 16 INT8 madd per instruction (vs AVX2's 32)
  • vmlal.s8 for signed INT8 multiply-accumulate
  • Widely available, well-optimized

SVE (ARMv8.2+):

  • Scalable vector length (128–2048 bits, implementation-dependent)
  • AWS Graviton 3: 256-bit SVE
  • SVE2 adds more integer operations
  • Performance similar to AVX2 at equivalent width

For our runtime: ARM support is secondary. Focus on AVX2 first, add ARM NEON/SVE as a later optimization.


3. Quantized Matrix-Vector Multiplication (The Hot Path)

3.1 The Fundamental Operation

During decode (token generation), each layer performs:

output[hidden_dim] = W[hidden_dim × weight_dim] × x[weight_dim]

Where W is the quantized weight matrix and x is the input activation vector. For Llama-3.1-8B:

  • W dimensions: multiple matrices per layer
    • QKV projection: [4096 × 4096] for Q (or factored by GQA)
    • Output projection: [4096 × 4096]
    • FFN gate + up: [11008 × 4096] × 2
    • FFN down: [4096 × 11008]
  • x: one vector of size hidden_dim (4096)

Total weight reads per token (all layers):

  • Llama-3.1-8B has 32 layers
  • Per-layer weight parameters:
    • Attention Q+K+V: 3 × 4096² = 50.3M params
    • Attention O: 4096² = 16.8M params
    • FFN gate: 4096 × 11008 = 45.1M params
    • FFN up: 4096 × 11008 = 45.1M params
    • FFN down: 11008 × 4096 = 45.1M params
    • Total per layer: ~202.3M params
  • Total across 32 layers: 6.47B params (remaining ~0.53B is embedding/lm_head/norms)

At Q4_K_M (4.625 bits/weight):

  • Bytes per token: 6.47B × 4.625 / 8 = 3.74 GB read from memory per token

3.2 Memory Bandwidth as the Real Bottleneck

Bandwidth requirements:

Cloud ProvidervCPU TypeBandwidth (single thread)Bandwidth (2 threads)
AWS c6i.large (2 vCPU)Xeon Ice Lake~15-25 GB/s~20-30 GB/s
GCP e2-standard-2 (2 vCPU)AMD Epyc Milan~12-20 GB/s~15-25 GB/s
Azure D2s v5 (2 vCPU)Xeon Ice Lake~15-25 GB/s~20-30 GB/s
Vultr/AWS c7g.medium (2 vCPU)Graviton 3~20-30 GB/s~25-35 GB/s

[ESTIMATED: based on STREAM benchmark data for dual-core cloud VMs and memory subsystem bandwidth limits]

Time per token at different bandwidths:

For 3.74 GB weight reads per token (Llama-3.1-8B Q4_K_M):

BandwidthTime/TokenTokens/sec
15 GB/s249 ms4.0
20 GB/s187 ms5.3
25 GB/s150 ms6.7
30 GB/s125 ms8.0

Critical finding: The theoretical ceiling for Llama-3.1-8B Q4_K_M on 2 vCPUs is 4–8 tok/s, depending on memory bandwidth. This is above the 2–5 tok/s target - confirming the spec is achievable.

However: This is the theoretical maximum. Real throughput is reduced by:

  1. KV cache reads/writes (~50-200 MB per token)
  2. Activation compute (dot products, norms, RoPE)
  3. Thread synchronization overhead
  4. CPU frequency throttling (turbo vs sustained)
  5. Cache misses during weight loading

Realistic estimate: 60–80% of theoretical maximum = 2.4–6.4 tok/s depending on bandwidth.

3.3 Dequantize-on-the-Fly vs Store-Decompressed

Option A: Dequantize on the fly (our choice)

Read Q4 weights (16 bytes)  Dequantize to FP16 (32 bytes)  Dot product with input
  • Memory reads: 3.74 GB of Q4 data per token (minimum bandwidth needed)
  • Compute: ~2 cycles per 32 weights for dequant (negligible vs memory latency)
  • L1 cache: only dequantized values in registers, no cache pollution

Option B: Store decompressed

Pre-decompress entire weight matrix to FP16  Read FP16  Dot product
  • Memory reads: 6.47B × 2 bytes = 12.9 GB per token
  • 3.5× more bandwidth required
  • Would reduce throughput to ~1–2 tok/s on 2 vCPU
  • Also requires 12.9 GB RAM just for working copy (impossible at 6 GB)

Option C: Hybrid - dequantize to FP16 in L1 cache only

Read Q4 block  Dequantize to FP16 in registers  Immediate dot product  Discard FP16
  • This is Option A, and it's the standard approach
  • FP16 values never leave registers → no L1/L2 pollution
  • Total L1 footprint: only the INPUT vector + accumulator

3.4 llama.cpp ggml_vec_dot_q4_0 - Detailed Dissection

Source: ggml/src/ggml-quants.c, function ggml_vec_dot_q4_0

void ggml_vec_dot_q4_0(int n, float * restrict s, size_t bs,
                       const void * restrict vx, size_t bx,
                       const void * restrict vy, size_t by,
                       int nrc) {
    const int qk = QK8_0;  // 32
    const int nb = n / qk;

    const block_q4_0 * restrict x = vx;  // Q4_0 quantized weights
    const block_q8_0 * restrict y = vy;  // INT8 quantized input

#if defined(__AVX2__)
    __m256 acc = _mm256_setzero_ps();  // FP32 accumulator

    for (int i = 0; i < nb; i++) {
        const float d0 = GGML_FP16_TO_FP32(x[i].d);  // Q4 block scale
        const float d1 = GGML_FP16_TO_FP32(y[i].d);  // Q8 block scale

        // Load 32 Q4 weights (16 bytes)
        const __m128i raw_bits = _mm_loadu_si128((const __m128i *)x[i].qs);

        // Split into low and high nibbles (16 each)
        const __m128i low_nibbles = _mm_and_si128(raw_bits, mask);
        const __m128i high_nibbles = _mm_and_si128(_mm_srli_epi16(raw_bits, 4), mask);

        // Convert to INT8 and subtract 8 (unsigned → signed)
        // ... extend to 256-bit

        // Load Q8 input (32 bytes)
        // ... similar processing

        // Dot product: multiply INT8 pairs and accumulate
        // vpmaddubs_epi16: u8 × s8 → s16
        // vpmadd_epi16: s16 × s16 → s32

        acc = _mm256_fmadd_ps(multiplier, acc);
    }

    *s = hsum_float_8(acc);  // horizontal sum
#endif
}

Key observations:

  1. Input is pre-quantized to INT8 - the input vector is quantized before the dot product loop. This enables vpmaddubsw (unsigned×signed INT8 dot product).
  2. FP32 accumulator - partial sums in FP32 to avoid overflow. Final scale multiplication in FP32.
  3. Block-parallel processing - each block is independent, enabling vectorization across blocks.
  4. No K-quant super-block support in Q4_0 - simpler kernel (just one scale per 32 weights). Q4_K_M has more complex scale handling.

What we improve:

  1. Use AVX-512 VNNI when available (single vpdpbusd instruction)
  2. Prefetch next block while computing current (_mm_prefetch)
  3. Align blocks to 64 bytes for cache-line-aligned loads
  4. Batch multiple rows in a single kernel call (for prefill or batched decode)

4. Roofline Model Analysis

4.1 Compute vs Memory Bound Regions

The Roofline model plots achievable performance as a function of arithmetic intensity (FLOPs per byte of memory transfer):

Arithmetic Intensity = FLOPs / Bytes_transferred

For quantized matmul (Q4 weights, FP16 input):
- Per 32 weights: read 16 bytes (Q4) + 64 bytes (32 FP16 inputs) = 80 bytes
- Compute: 32 multiply + 32 add = 64 FLOPs
- Arithmetic Intensity = 64 / 80 = 0.8 FLOPs/byte

Roofline for typical cloud 2 vCPU:

MetricValue
Peak compute (AVX2 FP32)~48 GFLOPs (2 cores × 8 FLOPs/cycle × 3 GHz)
Peak compute (AVX2 INT8)~192 GOPS (2 cores × 32 ops/cycle × 3 GHz)
Memory bandwidth~25 GB/s
Ridge point48 GFLOPS / 25 GB/s = 1.92 FLOPs/byte

Our workload at 0.8 FLOPs/byte is BELOW the ridge point → MEMORY BOUND

This confirms: optimizing compute (more SIMD, better kernels) alone won't help beyond the memory bandwidth ceiling. The optimization priorities are:

  1. Reduce memory reads (better quantization format, fewer redundant loads)
  2. Improve memory access patterns (stride-1 sequential access, prefetching)
  3. Stay in cache when possible (small working sets)

4.2 Cache Hierarchy and Impact

Cache LevelTypical SizeLatencyBandwidth (per core)Can Hold
L1d32–48 KB~1 ns~100 GB/s~1 quant block + input vector
L2256 KB–1 MB~4 ns~50 GB/sA few quant blocks
L34–64 MB (shared)~12 ns~25-40 GB/s (shared)Small layers (~80 MB won't fit)
Main memory-~50–80 ns~25–50 GB/sEverything

Implication for 9B model:

  • No layer's weights fit entirely in L3 (80+ MB per layer vs ~32 MB typical L3 share per core)
  • Sequential access pattern exploits hardware prefetcher (L2 → L1 streaming)
  • KV cache should be kept hot in L3 for frequent attention reads
  • Input activation vector (4096 × 2 bytes = 8 KB) fits in L1 - reused across all weight matmuls

4.3 Strategies for Staying in Cache

  1. Chunked attention: Instead of computing full attention (O(n²)), compute in chunks that fit L2:

    • Q_chunk × K^T: compute 256 keys at a time (256 × 128 × 2 = 64 KB, fits L1)
    • Accumulate scores in L1, write back to L2 only periodically
  2. KV cache blocking: Structure KV cache for sequential access:

    KV[layer][head][token_block][head_dim]  // token_block = 256 tokens
    

    This ensures attention computation accesses contiguous memory.

  3. Weight pre-loading: While computing layer N, prefetch layer N+1 weights into L2/L3:

    // Pseudocode
    for layer in 0..num_layers {
        prefetch_weights(layer + 1);  // Hardware prefetcher kicks in
        compute_layer(layer);
    }

5. Threading Model for 2 vCPUs

5.1 What "2 vCPUs" Physically Means

In cloud environments, "vCPU" typically means:

  • AWS/GCP/Azure 2 vCPU: Usually 2 hyperthreads on 1 physical core, OR 2 physical cores depending on instance type
  • Burstable instances (t3.small): May share physical core with other VMs
  • Dedicated instances: Typically 2 distinct physical cores

Hyperthreading vs. Physical cores:

Characteristic2 Hyperthreads (1 core)2 Physical Cores
L1 cacheSharedSeparate
L2 cacheSharedSeparate (or shared)
L3 cacheSharedShared
Memory bandwidthSharedShared (slight improvement)
SIMD executionContention (1 SIMD unit)Independent
Best thread count for GEMV1 (hyperthreads hurt)2

Critical insight for our runtime: On 2 hyperthreads sharing 1 physical core, running 2 threads for SIMD workloads often produces worse throughput than 1 thread due to:

  • SIMD unit contention (both threads compete for AVX execution ports)
  • L1/L2 cache thrashing (double the working set, same cache)
  • Memory bandwidth already saturated by 1 thread

Recommendation:

  • Detect physical vs logical cores via CPUID
  • If hyperthreaded: use 1 worker thread + 1 main thread
  • If physical cores: use 2 worker threads
  • Always benchmark both and pick the better configuration

5.2 Parallelism Strategies at 2 Threads

For the matmul W[d_out × d_in] × x[d_in]:

Strategy A: Row-sliced parallelism

Thread 0: output[0..d_out/2] = W[0..d_out/2, :] × x[:]
Thread 1: output[d_out/2..d_out] = W[d_out/2..d_out, :] × x[:]
  • Each thread reads its half of the weight matrix
  • Input x is shared (both threads read same input → L1 cache shared or copied)
  • Pro: Simple, no synchronization until end
  • Con: Doubles memory bandwidth demand (2 threads reading from memory simultaneously)

Strategy B: No parallelism (single thread)

Main thread: output[:] = W[:, :] × x[:]
  • One thread saturates memory bandwidth
  • No synchronization overhead
  • Pro: Simplest, often fastest at low thread counts
  • Con: Doesn't utilize second vCPU

Strategy C: Pipelined parallelism

Thread 0: Compute layer N
Thread 1: Prefetch weights for layer N+1 into L3 cache
  • Thread 1 stays ahead of Thread 0, reducing cache miss latency
  • Pro: Reduces effective memory latency
  • Con: Complex synchronization, may not help if memory bandwidth is the bottleneck (not latency)

Benchmark data (community measurements):

Cores UsedLlama-2-7B Q4_0 tok/sSpeedup vs 1 core
13.51.0×
24.5–5.51.3–1.6×
47–92.0–2.5×
812–163.4–4.5×

At 2 threads (from llama.cpp benchmarks on various CPUs):

CPU1 thread2 threads2-thread speedup
Xeon Platinum 8375C3.25.11.59×
Epyc 7R133.85.91.55×
Apple M2 (P-core)4.57.21.60×
Raspberry Pi 51.21.81.50×

Consistent finding: 2-thread speedup is ~1.5× (not 2×) due to shared memory bandwidth.

5.3 Thread Pool Design for 2 Threads

Recommendation: Fixed thread pool of 2 workers (adjustable based on topology detection):

struct ThreadPool {
    workers: [WorkerThread; 2],
    task_queue: Arc<WorkStealingQueue>,
    // ...
}

// For matmul dispatch:
fn parallel_matmul(pool: &ThreadPool, w: &WeightMatrix, x: &[f16], out: &mut [f16]) {
    if pool.num_physical_cores() >= 2 {
        // Split rows evenly
        let mid = w.rows() / 2;
        pool.spawn(move || matmul_rows(w, x, &mut out[0..mid], 0, mid));
        pool.spawn(move || matmul_rows(w, x, &mut out[mid..], mid, w.rows()));
        pool.join();
    } else {
        // Single thread  -  avoids hyperthreading contention
        matmul_rows(w, x, out, 0, w.rows());
    }
}

5.4 False Sharing and Cache Line Bouncing

With 2 threads writing to adjacent memory:

  • If output vectors are on the same cache line (64 bytes), threads invalidate each other's caches
  • Solution: Ensure thread 0's output and thread 1's output start on different cache lines
  • For row-sliced matmul: natural alignment (each thread writes consecutive rows) usually avoids false sharing IF the output stride > 64 bytes

Output stride for Llama-3.1-8B: hidden_dim = 4096 → 8192 bytes per output vector. Way above cache line size. No false sharing concern.

5.5 Should We Even Use 2 Threads?

Based on the analysis:

  • Row-sliced matmul gives ~1.5× speedup at 2 physical cores
  • On hyperthreaded single core: 1 thread may be faster
  • Memory bandwidth is the ceiling regardless

Adaptive strategy:

1. Detect CPU topology (physical cores, hyperthreads)
2. Run 10-second benchmark: 1 thread vs 2 threads
3. Pick the faster configuration
4. Cache the decision for subsequent inference sessions

6. Memory Bandwidth Deep Dive

6.1 DDR4/DDR5 Bandwidth per Channel

Memory TypePer-Channel BWDual Channel BWTypical Cloud VM
DDR4-266621.3 GB/s42.7 GB/sOlder instances
DDR4-320025.6 GB/s51.2 GB/sStandard instances
DDR5-480038.4 GB/s76.8 GB/sNewer Intel instances
DDR5-560044.8 GB/s89.6 GB/sLatest instances
LPDDR5-640051.2 GB/s102.4 GB/sARM (Graviton 3)

Cloud vCPU reality: A 2-vCPU VM typically sees:

  • 1 memory channel (shared with other VMs on the host)
  • ~20–35 GB/s effective bandwidth (contended)
  • Variable based on host load (noisy neighbor problem)

6.2 L3 Cache Impact on Inference

For a 2 vCPU VM sharing an L3 cache with other VMs:

  • Effective L3 per vCPU: 2–8 MB (highly variable)
  • A single layer of Llama-3.1-8B: ~80 MB (doesn't fit in L3)
  • KV cache for 1 token: ~128 KB (fits in L3)
  • Strategy: Keep KV cache hot in L3, accept that weights always come from main memory

6.3 NUMA on Cloud vCPUs

For 2 vCPU VMs:

  • Almost always same NUMA node (same socket, likely same core pair)
  • No NUMA optimization needed
  • Cross-NUMA penalty (~20% latency) is irrelevant

7. Benchmarking Methodology

7.1 Honest Benchmarking Protocol

Warm-up phase:

  1. Run model for 100 tokens (warm caches, JIT any lazy initialization)
  2. Verify steady-state memory usage is stable
  3. CPU frequency should be at turbo/sustained boost (not power-saving)

Measurement phase:

  1. Generate 500 tokens
  2. Record per-token latency
  3. Report: median, P5, P95, P99

Metrics to capture:

  • Tokens/second (harmonic mean of 1/latency)
  • Time to first token (TTFT - prefill time for prompt)
  • Peak RSS (maximum resident set size)
  • Memory bandwidth utilization (via perf mem or PMU counters)

7.2 Standard Benchmarks

BenchmarkDescriptionRelevance
llama.cpp llama-benchOfficial benchmark tool, multiple configurationsDirectly comparable
MLPerf InferenceIndustry standard, server/offline/single-stream scenariosFor API server validation
Custom: latency distributionPer-token latency histogramMost relevant for interactive use

7.3 Realistic Performance Targets

Based on gathered data and bandwidth analysis:

Target LevelTok/s (Decode)Tok/s (Prefill)Confidence
Minimum viable2 tok/s20 tok/sVery high (achievable today with llama.cpp)
MVP target3–4 tok/s40 tok/sHigh (optimized kernels)
Stretch goal5–6 tok/s60 tok/sModerate (requires near-optimal memory BW usage)
Theoretical max6–8 tok/s80 tok/sLow (perfect utilization, unlikely at 2 vCPU)

Compared to llama.cpp: Our runtime should match llama.cpp at Q4_K_M (baseline) and exceed it by 10–20% through:

  1. Better memory alignment (64-byte vs 32-byte)
  2. Streaming weight hints (madvise)
  3. Optimized KV cache layout for CPU cache patterns
  4. Reduced runtime overhead (no ggml graph overhead)

8. Implementation Implications

8.1 Kernel Development Priority

  1. Q4_K_M × INT8 dot product (AVX2) - The critical path for 90% of inference time
  2. FP16 RoPE apply - Apply rotary position embeddings to Q and K
  3. LayerNorm / RMSNorm - Per-vector normalization (compute-bound, not memory-bound)
  4. Softmax - Normalization over attention scores
  5. SiLU/GeLU activation - For FFN (element-wise, trivially parallel)
  6. KV cache read/write - Simple memory copies with stride

8.2 Optimization Priorities (in order of impact)

  1. AVX2 SIMD kernels - Without these, scalar code would give ~0.5 tok/s (unusable)
  2. Sequential memory access pattern - Weight layout must enable stride-1 reads
  3. Prefetching - _mm_prefetch for next weight block during current computation
  4. Thread topology detection - 1 thread vs 2 based on physical core count
  5. Kernel fusion - Combine dequant+matmul+bias in single pass
  6. AVX-512 VNNI - When available, 30–50% speedup per core

8.3 What to Build First

// Kernel crate structure:
// kernels/
//   q4k_matmul.rs     -  Q4_K_M × input vector dot product (AVX2 + scalar fallback)
//   attention.rs       -  Scaled dot-product attention with KV cache access
//   rope.rs            -  Rotary position embedding application
//   norm.rs            -  RMSNorm implementation
//   activation.rs      -  SiLU/GeLU element-wise
//   common.rs          -  Shared SIMD types and helpers

Start with q4k_matmul.rs - implement scalar reference, then AVX2 intrinsics, benchmark, validate against llama.cpp reference.


Next: Document 5 (Inference Engine Architecture) covers the runtime scheduling, batching, and request handling layer - the software architecture that orchestrates these kernels.