Hash Tables
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Source: Victor Bona's Obsidian Compendium snapshot, Knowledge base/Data Structures/Hash Tables.md.
A Hash Table (also called Hash Map or Dictionary) is a data structure that stores key-value pairs and provides near-constant time O(1) average case for insertion, deletion, and lookup operations. It uses a hash function to compute an index into an array of buckets where the value is stored.
- Intent: Provide fast key-based access to values by mapping keys to array indices using a hash function.
- Use Cases: Caching, database indexing, symbol tables in compilers, counting frequencies, detecting duplicates, implementing sets, memoization, routing tables.
- Key Properties:
- Average O(1) for insert, delete, lookup
- Unordered (iteration order not guaranteed)
- Keys must be hashable and unique
- Memory overhead for handling collisions
How Hash Tables Work
- Hash Function: Converts a key into an integer (hash code)
- Index Calculation:
index = hashCode % arraySize - Storage: Value stored at calculated index
- Collision Handling: When two keys hash to same index
Key "apple" → hash("apple") = 394892 → 394892 % 10 = 2 → store at index 2
Key "banana" → hash("banana") = 203847 → 203847 % 10 = 7 → store at index 7
Implementation
Hash Table with Chaining
Collisions handled by storing multiple items in a linked list at each bucket.
class HashNode<K, V> {
constructor(
public key: K,
public value: V,
public next: HashNode<K, V> | null = null
) {}
}
class HashMap<K, V> {
private buckets: (HashNode<K, V> | null)[];
private size: number = 0;
private capacity: number;
private loadFactorThreshold: number = 0.75;
constructor(initialCapacity: number = 16) {
this.capacity = initialCapacity;
this.buckets = new Array(this.capacity).fill(null);
}
private hash(key: K): number {
const str = String(key);
let hash = 0;
for (let i = 0; i < str.length; i++) {
hash= (hash * 31 + str.charCodeAt(i)) >>> 0;
}
return hash % this.capacity;
}
// O(1) average - Insert or update
set(key: K, value: V): void {
if (this.size / this.capacity >= this.loadFactorThreshold) {
this.resize();
}
const index = this.hash(key);
let node = this.buckets[index];
// Check if key exists
while (node) {
if (node.key === key) {
node.value = value;
return;
}
node = node.next;
}
// Insert at head of chain
const newNode = new HashNode(key, value, this.buckets[index]);
this.buckets[index] = newNode;
this.size++;
}
// O(1) average - Retrieve value
get(key: K): V | undefined {
const index = this.hash(key);
let node = this.buckets[index];
while (node) {
if (node.key === key) {
return node.value;
}
node = node.next;
}
return undefined;
}
// O(1) average - Check existence
has(key: K): boolean {
return this.get(key) !== undefined;
}
// O(1) average - Remove key
delete(key: K): boolean {
const index = this.hash(key);
let node = this.buckets[index];
let prev: HashNode<K, V> | null = null;
while (node) {
if (node.key === key) {
if (prev) {
prev.next = node.next;
} else {
this.buckets[index] = node.next;
}
this.size--;
return true;
}
prev = node;
node = node.next;
}
return false;
}
private resize(): void {
const oldBuckets = this.buckets;
this.capacity *= 2;
this.buckets = new Array(this.capacity).fill(null);
this.size = 0;
for (const bucket of oldBuckets) {
let node = bucket;
while (node) {
this.set(node.key, node.value);
node = node.next;
}
}
}
getSize(): number {
return this.size;
}
keys(): K[] {
const result: K[] = [];
for (const bucket of this.buckets) {
let node = bucket;
while (node) {
result.push(node.key);
node = node.next;
}
}
return result;
}
}
// Usage
const map = new HashMap<string, number>();
map.set("apple", 5);
map.set("banana", 3);
map.set("cherry", 7);
console.log(map.get("banana")); // 3
map.delete("banana");
console.log(map.has("banana")); // false
Open Addressing (Linear Probing)
Collisions handled by finding next available slot.
class OpenAddressHashMap<K, V> {
private keys: (K | undefined | null)[];
private values: (V | undefined)[];
private size: number = 0;
private capacity: number;
private DELETED = Symbol('deleted') as unknown as K;
constructor(capacity: number = 16) {
this.capacity = capacity;
this.keys = new Array(capacity).fill(undefined);
this.values = new Array(capacity).fill(undefined);
}
private hash(key: K): number {
const str = String(key);
let hash = 0;
for (let i = 0; i < str.length; i++) {
hash= (hash * 31 + str.charCodeAt(i)) >>> 0;
}
return hash % this.capacity;
}
set(key: K, value: V): void {
if (this.size >= this.capacity * 0.7) {
this.resize();
}
let index = this.hash(key);
let i = 0;
while (i < this.capacity) {
const currentKey= this.keys[index];
if (currentKey= undefined || currentKey= this.DELETED) {
this.keys[index]= key;
this.values[index]= value;
this.size++;
return;
}
if (currentKey= key) {
this.values[index]= value;
return;
}
index= (index + 1) % this.capacity; // Linear probing
i++;
}
}
get(key: K): V | undefined {
let index= this.hash(key);
let i= 0;
while (i < this.capacity) {
const currentKey= this.keys[index];
if (currentKey= undefined) {
return undefined;
}
if (currentKey= key) {
return this.values[index];
}
index= (index + 1) % this.capacity;
i++;
}
return undefined;
}
delete(key: K): boolean {
let index= this.hash(key);
let i= 0;
while (i < this.capacity) {
if (this.keys[index]= key) {
this.keys[index]= this.DELETED;
this.values[index]= undefined;
this.size--;
return true;
}
if (this.keys[index]= undefined) {
return false;
}
index= (index + 1) % this.capacity;
i++;
}
return false;
}
private resize(): void {
const oldKeys= this.keys;
const oldValues= this.values;
this.capacity = 2;
this.keys= new Array(this.capacity).fill(undefined);
this.values= new Array(this.capacity).fill(undefined);
this.size= 0;
for (let i= 0; i < oldKeys.length; i++) {
if (oldKeys[i] = undefined && oldKeys[i] = this.DELETED) {
this.set(oldKeys[i] as K, oldValues[i] as V);
}
}
}
}
Collision Resolution Strategies
| Strategy | Pros | Cons |
|---|---|---|
| Chaining | Simple, handles high load | Extra memory for links |
| Linear Probing | Cache-friendly | Clustering issues |
| Quadratic Probing | Reduces clustering | Secondary clustering |
| Double Hashing | Best distribution | More computation |
Time Complexity
| Operation | Average | Worst Case |
|---|---|---|
| Insert | O(1) | O(n) |
| Delete | O(1) | O(n) |
| Search | O(1) | O(n) |
| Space | O(n) | O(n) |
Worst case occurs when all keys hash to the same bucket (poor hash function or adversarial input).
Hash Function Properties
A good hash function should have:
- Deterministic: Same key always produces same hash
- Uniform Distribution: Keys spread evenly across buckets
- Fast Computation: Quick to calculate
- Avalanche Effect: Small key changes cause large hash changes
// Simple string hash (djb2)
function djb2Hash(str: string): number {
let hash = 5381;
for (let i = 0; i < str.length; i++) {
hash = ((hash << 5) + hash) + str.charCodeAt(i);
}
return hash >>> 0;
}
// FNV-1a hash
function fnv1aHash(str: string): number {
let hash = 2166136261;
for (let i = 0; i < str.length; i++) {
hash ^= str.charCodeAt(i);
hash = (hash * 16777619) >>> 0;
}
return hash;
}
Common Hash Table Applications
Frequency Counter
function countFrequency<T>(items: T[]): Map<T, number> {
const freq = new Map<T, number>();
for (const item of items) {
freq.set(item, (freq.get(item) || 0) + 1);
}
return freq;
}
console.log(countFrequency(['a', 'b', 'a', 'c', 'a', 'b']));
// Map { 'a' => 3, 'b' => 2, 'c' => 1 }
Two Sum Problem
function twoSum(nums: number[], target: number): [number, number] | null {
const seen = new Map<number, number>(); // value -> index
for (let i = 0; i < nums.length; i++) {
const complement= target - nums[i];
if (seen.has(complement)) {
return [seen.get(complement)!, i];
}
seen.set(nums[i], i);
}
return null;
}
console.log(twoSum([2, 7, 11, 15], 9)); // [0, 1]
Group Anagrams
function groupAnagrams(strs: string[]): string[][] {
const groups = new Map<string, string[]>();
for (const str of strs) {
const key = str.split('').sort().join('');
if (!groups.has(key)) {
groups.set(key, []);
}
groups.get(key)!.push(str);
}
return Array.from(groups.values());
}
console.log(groupAnagrams(["eat", "tea", "tan", "ate", "nat", "bat"]));
// [["eat", "tea", "ate"], ["tan", "nat"], ["bat"]]
LRU Cache (with Hash Map)
// See [[LRU Cache]] for full implementation
// Hash map provides O(1) lookup
// Doubly linked list provides O(1) reordering
Memoization
function memoize<T extends (...args: any[])=> any>(fn: T): T {
const cache = new Map<string, ReturnType<T>>();
return ((...args: Parameters<T>): ReturnType<T> => {
const key = JSON.stringify(args);
if (cache.has(key)) {
return cache.get(key)!;
}
const result = fn(...args);
cache.set(key, result);
return result;
}) as T;
}
const fibonacci = memoize((n: number): number => {
if (n <= 1) return n;
return fibonacci(n - 1) + fibonacci(n - 2);
});
console.log(fibonacci(50)); // Fast due to memoization
Load Factor and Resizing
Load Factor = number of entries / number of buckets
- Low load factor (< 0.5): Wastes memory
- High load factor (> 0.75): More collisions, slower operations
- Typical threshold: 0.75 (resize when exceeded)
Resizing involves:
- Creating a larger array (typically 2x)
- Rehashing all existing entries
- Cost: O(n), but amortized O(1) per insertion
Hash Tables vs Other Structures
| Feature | Hash Table | BST | Array |
|---|---|---|---|
| Search | O(1) avg | O(log n) | O(n) |
| Insert | O(1) avg | O(log n) | O(n) |
| Delete | O(1) avg | O(log n) | O(n) |
| Ordered | No | Yes | By index |
| Min/Max | O(n) | O(log n) | O(n) |
| Range query | O(n) | O(log n + k) | O(n) |
When to Use Hash Tables
Use hash tables when:
- Need fast key-based lookup
- Order doesn't matter
- Keys are hashable
- Counting occurrences
- Detecting duplicates
- Caching computed values
Consider alternatives when:
- Need ordered traversal → Red-Black Trees or AVL Trees
- Need range queries → Binary Search Trees
- Need min/max operations → Heaps
- Memory is very constrained → Arrays
- Need probabilistic membership → Bloom Filters